While Bloodlines 2’s development paralysis left hopes of its vampiric saga coming back with a vengeance, Big Bad Wolf’s late arrival in the competition was a bit of a relief. After its trial run The Council, the Bordeaux studio had enough to assert a narrative paw of its own to dust off this great license. A house touch made of confabulations and secrets of alcoves, conspiracy and mental manipulations, through a wide range of rhetorical and moral choices as the backbone of a role-playing experience. To the point of giving back to the canines of the Masquerade their bite of yesteryear? At least a little enamel, shall we say.