Cyberpunk 2077 – Patch 1.31 significantly optimizes performance, including a comparison video

Cyberpunk 2077 - Patch 1.31 significantly optimizes performance, including a comparison video

The current patch is 1.31 for Cyberpunk 2077 available, which is dedicated to memory optimization on PlayStation in particular. Initial tests show considerable improvements here.

The official changelog for update 1.31 also mentions GPU memory optimization. If you compare the game before and after the patch, it is also evident that the frame rate is kept constant, even on the base PS4, which, according to the CD Projekt, is not recommended for playing.

In addition, various bugs in gameplay, UI, the network, the graphics and more are fixed, as recorded in the following changelog:

Gameplay

  • Fixed an issue where after upgrading an item with a quest tag, the base version of the said item wasn’t removed from the inventory.
  • Fixed an issue where weapon reload speed perks slowed down reload time.
  • Corrected the height of the charged jump.
  • Adjusted enemies‘ stealth detection speed dependent on game difficulty.
  • V will no longer get stuck in falling animation when crashing a motorbike while also having „The Rock“ perk.

Quests And Open World

Disasterpiece

  • Fixed an issue where Judy didn’t spawn in her van on Jig-Jig Street.

These Boots Are Made for Walkin‘

  • Fixed an issue where Thorton Galena „Rattler“ didn’t spawn in the quest area.
  • Thorton Galena „Rattler“ will no longer become invulnerable after the quest is completed.

Beat on the Brat

  • Fixed an issue where the quest could reactivate with the objective „Go to the final fight“ on saves made on game version 1.22.

With a Little Help from My Friends

  • Fixed an issue where the objective „Wait for the nomads“ could persist on the screen long after player’s arrival at the junction.
  • Fixed an issue where it wasn’t possible to interact with the nomads to discuss the plan.

The Nomad

  • Fixed an issue where player’s car could get stuck between a blockade and a guardrail, preventing them from returning to the car and blocking progress.

The new Cyberpunk 2077 also brings improvements to the Wet Surfaces System. With the new patch, wet surfaces should be more detailed than ever before.

Visual

  • Fixed an issue where roads after rain did not look wet, which was the result of ongoing work on the Wet Surfaces System. In 1.31 wet surfaces should look more detailed than they did even before the issue occurred.
  • Removed hair and/or eyebrows in cases where they were set to „off“ in earlier game versions.
  • Fixed an issue where shooting with a Tech weapon caused a momentary blinding light.
  • With a Little Help from My Friends — fixed an issue where Carol was missing her tablet or sitting in the air during a scene.

The Cyberpunk 2077 1.31 patch also introduces some UI fixes and GPU memory optimization on PlayStation consoles.

UI

  • Returned missing descriptions in Overheat and Short Circuit quickhack tooltips.
  • Returned missing descriptions for Backpacker, Resist!, Osmosis and Footloose clothing mods.

Miscellaneous

  • Fixed an issue where players couldn’t claim in-game Registration Rewards due to the error: „A network error has occurred. Please try again later“.

Console-Specific

  • [PlayStation] GPU memory optimization.

.